Attack

The Attack page allows you to attack other empires: the main activity of the game.

Attacking NPC's
Cf. NPC's.

What is stacking?
Cf. Fleet Stack.

Tips & Tricks
What is it ?

Attacking is a way to directly increase an empire`s size, resources and power.

General rule

- You will always conquer the opponent's outskirt planets first (border planets).

- The opponent's homeworld can't be invaded.

- Players who have suffered too much damage will go under damage protection

- You can't attack if your colonies have reached the max colony count for your race

- You can't attack someone below 5,000 power rating

- You can't attack if you are below 5,000 power rating

- Attacker loses if no ships left

- Defender loses if no ships left and attacker still have ships

Normal Attack

Power rating restrictions:-

- IF your target/enemy is ranked 5 and above

- Up to 100% below your power rating

- Up to 200% above your power rating

- IF your target/enemy is ranked below 5

- Up to 30% below your power rating

- Up to 50% above your power rating

If the empire you are attacking is a slave empire, he/she have a 33% chance of receiving reinforcements from the protector (master). This reinforcement usually comes from the protector`s 4th stack.

Normal Attack during Federation War

Power rating restrictions:-

- Up to 100% below your power rating

- Up to 200% above your power rating

Enslave Attack

Power rating restrictions:-

- Up to 50% below your power rating

- Up to 100% above your power rating

Reinforcements:-

The defender will automatically call reinforcements from his/her protecting empire.

This fleet is usually taken from the 3rd and 4th stack and will arrive at the bottom of the defender`s stack.

Counter Attack

No power rating restrictions

Special restrictions:-

You are allowed 1 counter attack for someone who has attacked your empire in the last 7 days. While doing a counter attack, you will not be restricted unless the empire has fallen into protection.

Winning Criteria

Enslave attack:-

Defender must lose 60% or more power rating*

All other types of attack:-

Defender must lose 10% or more power rating*

3 Colonies captured if Defender losses 80% power rating*

2 Colonies captured if Defender losses 50% power rating*

1 Colony captured if Defender losses 10% power rating*

Note: * the total power rating for all ship for the defender only. Does not include planets.